![]() ![]() Caliga Hall was intended to have an accessible interior at its main house.Cochinay seems to have been intended to be a gang hideout or something of the sort with a jail and gallows.There is also a cut letter that refers to it as a mine. There was a location known as "Dzoavits Claim" which still has associated cave painting designs in the game files.In Ambarino there was a deleted location called "Iron Cloud", which would've served as a gang camp and a landmark.A landmark called "Cohutta" was shown on the leaked map, it being the location with the sacred place in which Arthur and Rains Fall visited during in "Archeology for Beginners", though the location was not named in the final game.Instead of the gang settling at Clemens Cove, they were intended to settle at Dewberry Creek.An occlusion model still exists in the files for it. The gang's camp on Guarma was supposed to be located in a cave on a cut area of the map known as El Hueco, it appears the place was relocated and an arch covers its intended entrance in the final game.Millesani Claim was supposed to be located in Big Valley instead of in Grizzlies West.Pronghorn Ranch has a cut living room interior.Ambarino was supposed to be smaller with only the northern and southern portions being explorable.The grass color in The Heartlands was supposed to be predominantly yellow and not green.It's possible that the Tallulah Jetty gang would've inhabited it. There was meant to be a gang hideout in Roanoke Ridge where Van Horn Trading Post is now located called "Tallulah Jetty".The train station at Manzanita Post was meant to make a return, it also would've had an interior area at one point.Purchasable safehouses were cut though there remains several properties with unfinished interiors which are labeled as player housing in the game files in Strawberry, Rhodes, and Annesburg.
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